ROV Water “Game #2"
Recovery


The Recovery Award is given to the team that “wins” the ROV Water Game #2 / Recovery.  The team with the highest score will win the ROV Underwater “Game #2”, Recovery.

 The Structure of the Recovery Game
Underwater vehicles are often used to retrieve things from the sea floor, or the floor of a harbor or port. The ability to recover objects off the sea floor depends on the vehicle’s ability to grasp or manipulate the object, and also to lift or carry it to some destination. If the object is too heavy, or it unbalances the craft, or the craft cannot get control of the object, then the vehicle cannot successfully perform its mission.

For this round, the SEAPerch ROVs must have a rod or hook of some sort fitted to their vehicle in order to retrieve rings off the bottom of the pool. The rings will have circular shape by which they can be picked up and will be of varying weight. Once picked up, the rings must be dropped into the team’s submerged collection bucket. This round will be scored based on the total mass of rings retrieved within the time limit. Considerations of buoyancy, thrust, hook placement and attachment, and ballasting in your ROV design become very important in this round. The rings are color-coded based on their weights. The heavier objects are worth more points since the team will be required to do more extensive engineering calculations to retrieve the heavier weights.

        The scoring will be as follows:


Ring Color

Weight (oz)

Points

Blue

1

1

Light Green

2

2

Orange

3

3

Dark Green

4

5

 

This Underwater ROV game will be scored based on which teams can successfully recover rings from the bottom of the pool in a configuration that scores the highest points.

Game Rules:

Provision for False Start:

Provision for Possession of ROV Controller after End of Game Signal:

 

SEAperch Logo

lowbanner